﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Game.Foundation;

namespace Server.Game.Generic
{
    public class NewGameEventArgs : BasicEventArgs
    {
        public int GroupID { get; set; }
        public IEnumerable<GameSeat> SeatCollection { get; set; }
        //public string BlackCampUserName { get; set; }

        //public string RedCampUserName { get; set; }
    }
}
